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Export glb model at runtime with animation #889

Description

@simofilipp

Describe the bug 💬

I just don't get how I can export via C# script at runtime my model with an animation.
I've an avatar that's following my movement using a Quest 2 and i want to capture an animation done by me and export it as a .glb file. Is it possible?

Steps to reproduce 🔢

just the question above

Files to reproduce the issue ♻

No response

Editor Version 🎲

6000.0

Render Pipeline and version

URP

UnityGLTF Version

2.17.10

Operating System 👩‍💻

Windows

When does this problem happen?

  • Editor Import
  • Runtime Import
  • Editor Export
  • Runtime Export

Additional Info 📜

No response

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