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Avoid defaulting fortification to minimum stacks (#10357)
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Lines changed: 1 addition & 1 deletion

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‎src/Modules/CalcPerform.lua‎

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -661,7 +661,7 @@ local function doActorMisc(env, actor)
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local skillCfg = actor.mainSkill and actor.mainSkill.skillCfg
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local maxStacks = m_max(modDB:Override(nil, "MaximumFortification") or modDB:Sum("BASE", skillCfg, "MaximumFortification"), alliedFortify)
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local minStacks = m_min(modDB:Flag(nil, "Condition:HaveMaxFortification") and maxStacks or modDB:Sum("BASE", nil, "MinimumFortification"), maxStacks)
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local stacks = m_min(modDB:Override(nil, "FortificationStacks") or (minStacks > 0 and minStacks) or maxStacks, maxStacks)
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local stacks = m_min(modDB:Override(nil, "FortificationStacks") or maxStacks, maxStacks)
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local increasedDuration = skillModList:Sum("INC", nil, "FortifyDuration")
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output.MaximumFortification = maxStacks
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output.MinimumFortification = minStacks

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