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reverted test changes
1 parent 5bf77ba commit bc884e4

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Lines changed: 8 additions & 45 deletions

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‎com.unity.netcode.gameobjects/Tests/Editor/Build/BuildTests.cs‎

Lines changed: 8 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,8 @@ internal class BuildTests
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{
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public const string DefaultBuildScenePath = "Tests/Editor/Build/BuildTestScene.unity";
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[Timeout(1500000)]
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// Increased the Build test timeout from 3 to 10 minutes.
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[Timeout(900000)]
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[Test]
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public void BasicBuildTest()
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{
@@ -24,9 +25,12 @@ public void BasicBuildTest()
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if (buildTargetSupported)
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{
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// Netcode for Entities' build preprocessor writes an asset under this folder and errors if the parent does not already exist; the folder is recreated unconditionally because --clean-library-on-rerun leaves it unimported between attempts.
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Directory.CreateDirectory("Assets/netcode-build-assets-temp");
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AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
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// Netcode for Entities' build preprocessor writes an asset under this folder and errors if the parent does not already exist.
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if (!AssetDatabase.IsValidFolder("Assets/netcode-build-assets-temp"))
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{
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AssetDatabase.CreateFolder("Assets", "netcode-build-assets-temp");
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AssetDatabase.Refresh();
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}
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var buildReport = BuildPipeline.BuildPlayer(
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new[] { Path.Combine(packagePath, DefaultBuildScenePath) },

‎testproject/Assets/Editor.meta‎

Lines changed: 0 additions & 8 deletions
This file was deleted.

‎testproject/Assets/Editor/IOSBuildPreprocessor.cs‎

Lines changed: 0 additions & 22 deletions
This file was deleted.

‎testproject/Assets/Editor/IOSBuildPreprocessor.cs.meta‎

Lines changed: 0 additions & 11 deletions
This file was deleted.

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