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Copy pathServerPacketData.cs
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98 lines (72 loc) · 1.88 KB
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using System;
using MemoryPack;
using DB;
using CSBaseLib;
namespace ChatServer;
public class RawPacketData
{
public short Size;
public short PacketID;
public sbyte Type;
public byte[] Body;
}
public class ServerPacketData
{
public Int16 PacketSize;
public string SessionID;
public int SessionIndex;
public Int16 PacketID;
public SByte Type;
public byte[] BodyData;
public void Assign(string sessionID, int sessionIndex, Int16 packetID, byte[] packetBodyData)
{
SessionIndex = sessionIndex;
SessionID = sessionID;
PacketID = packetID;
if (packetBodyData.Length > 0)
{
BodyData = packetBodyData;
}
}
public void Assign(DBResultQueue DBResult)
{
SessionIndex = DBResult.SessionIndex;
SessionID = DBResult.SessionID;
PacketID = (short)DBResult.PacketID;
BodyData = DBResult.Datas;
}
public static ServerPacketData MakeNTFInConnectOrDisConnectClientPacket(bool isConnect, string sessionID, int sessionIndex)
{
var packet = new ServerPacketData();
if (isConnect)
{
packet.PacketID = (Int32)PacketId.NtfInConnectClient;
}
else
{
packet.PacketID = (Int32)PacketId.NtfInDisconnectClient;
}
packet.SessionIndex = sessionIndex;
packet.SessionID = sessionID;
return packet;
}
}
[MemoryPackable]
public partial class PKTInternalReqRoomEnter
{
public int RoomNumber;
public string UserID;
}
[MemoryPackable]
public partial class PKTInternalResRoomEnter
{
public ErrorCode Result;
public int RoomNumber;
public string UserID;
}
[MemoryPackable]
public partial class PKTInternalNtfRoomLeave
{
public int RoomNumber;
public string UserID;
}