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Proxy method PLUGINMESSAGING
In the standard layout, VotifierPlus and VotingPlugin run on the proxy, while VotingPlugin runs on each backend server. Custom vote-routing layouts may differ.
All servers must use the same MySQL database for shared player data.
PLUGINMESSAGING is the recommended method for most networks. It uses the proxy messaging channel and requires at least one online player to transmit a plugin message, but offline votes can still be cached and delivered later.
BungeeMethod: PLUGINMESSAGINGAlso configure the shared MySQL connection.
UseBungeecord: true
BungeeMethod: PLUGINMESSAGING
Server: SERVERNAMEHEREEach backend must have a unique Server value that matches the name known by the proxy.
Configure the same MySQL database used by the rest of the network.
The proxy and backend settings are separate and use different capitalization:
# Backend Config.yml
AllowUnjoined: true- Proxy
bungeeconfig.yml:AllowUnJoined - Backend
Config.yml:AllowUnjoined
In the standard proxy-managed layout, keep proxy AllowUnJoined: false so the
proxy rejects votes for players it cannot validate, and set backend
AllowUnjoined: true so forwarded votes are not rejected a second time.
Disable SendVotesToAllServers when the network should give only one server reward per vote. Leave it enabled when each applicable backend should process the forwarded vote.
/votingpluginproxy status
/votingpluginproxy vote <player> <site>
The status command needs an online player for PLUGINMESSAGING communication.
- Ensure every backend has a unique and correct
Servervalue. - Disable NuVotifier forwarding when VotingPlugin is handling forwarding.
- Avoid running a separate vote listener on backend servers unless the custom topology intentionally requires it.
These settings must match on all connected servers:
PluginMessageChannel: 'vp:vp'
PluginMessageEncryption: falseWhen encryption is enabled, copy the same secretkey.key to every connected server.
Stop the network while replacing the key, restrict the file to the server
service account, and fully restart every instance afterward. Changing the
channel name alone is not a substitute for encryption or normal proxy/backend
network isolation.
AI disclosure: This documentation update was written with assistance from ChatGPT.
- Vote Milestones
- Vote Streak System
- Vote Reminders β Current System
- Legacy Vote Reminding
- Vote Broadcast System
- Vote Logging
- Webhooks
- Time Changes
- Month Date Totals
- VoteShop
- Rewards Overview β Start Here
- Reward System Concepts
- Reward File Format
- Where to Set Rewards
- All Reward Possibilities
- Reward Examples
- Delayed Reward Command
- World Example
- VotingPlugin-Specific Rewards
- Commands & Permissions
- API
- PlaceholderAPI Placeholders
- Minecraft Server Lists
- Bedrock Player Support
- Transferring Data Storage