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Pull requests: TheSuperHackers/GeneralsGameCode
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bugfix(contain): Allow passengers to exit immobilized Battle Buses
Bug
Something is not working right, typically is user facing
NoRetail
This fix or change is not applicable with Retail game compatibility
ThisProject
The issue was introduced by this project, or this task is specific to this project
#3041
opened Aug 1, 2026 by
bobtista
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2 tasks done
bugfix(network): Prevent LAN lobby hang with long player names
Bug
Something is not working right, typically is user facing
#3039
opened Aug 1, 2026 by
bobtista
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3 of 5 tasks
refactor(player): Use slot indices for player conversions
#3033
opened Jul 31, 2026 by
CryoTheRenegade
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unify(worldbuilder): Move unified WorldBuilder to Core
#3026
opened Jul 28, 2026 by
OmarAglan
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7 tasks done
unify(worldbuilder): Merge Generals and Zero Hour WorldBuilder
#3025
opened Jul 28, 2026 by
OmarAglan
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6 tasks done
unify(worldbuilder): Align PolygonTrigger serialization and editor prerequisites
#3024
opened Jul 28, 2026 by
OmarAglan
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5 tasks done
feat(filesystem): Implement file and directory ignore functionality for local and archive file systems
Enhancement
Is new feature or request
Major
Severity: Minor < Major < Critical < Blocker
Mod
Relates to Mods or modding
System
Is Systems related
#3019
opened Jul 27, 2026 by
xezon
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1 of 3 tasks
refactor(baseheightmap): Extract scorch rendering from BaseHeightMap into new W3DScorch
Refactor
Edits the code with insignificant behavior changes, is never user facing
#3017
opened Jul 26, 2026 by
stephanmeesters
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bugfix(ai): Prevent units from deploying when moving
AI
Is AI related
Bug
Something is not working right, typically is user facing
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#3016
opened Jul 26, 2026 by
Caball009
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feat(network): Self-healing NAT state
Enhancement
Is new feature or request
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Network
Anything related to network, servers
ZH
Relates to Zero Hour
#3010
opened Jul 23, 2026 by
githubawn
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bugfix(physics): Fix diagonal movement speed discrepancy
Bug
Something is not working right, typically is user facing
Controversial
Is controversial
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
Unit AI
Is related to unit behavior
ZH
Relates to Zero Hour
#3003
opened Jul 22, 2026 by
xezon
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1 task
feat(cli): Add -loadsave option
Enhancement
Is new feature or request
#3001
opened Jul 22, 2026 by
bobtista
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refactor(saveload): Decouple result handling from game state
Refactor
Edits the code with insignificant behavior changes, is never user facing
#3000
opened Jul 22, 2026 by
bobtista
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feat(gui): Show all available maps in the map list (previously limited to ~100)
#2993
opened Jul 21, 2026 by
pberthold
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bugfix(shroud): Fix bugged map shroud after Search and Destroy vision bonus is applied at saveload
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Saveload
Is Saveload/Xfer related
ThisProject
The issue was introduced by this project, or this task is specific to this project
ZH
Relates to Zero Hour
#2892
opened Jul 18, 2026 by
Caball009
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1 task
bugfix(heightmap): Fix ray casting in BaseHeightMapRenderObjClass::Cast_Ray (2)
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Input
Major
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
ZH
Relates to Zero Hour
#2869
opened Jul 12, 2026 by
xezon
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bugfix(controlbar): Fix possible divisions by zero in Control Bar code
Bug
Something is not working right, typically is user facing
Crash
This is a crash, very bad
Gen
Relates to Generals
GUI
For graphical user interface
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#2867
opened Jul 12, 2026 by
Caball009
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1 task
refactor(network): Remove dynamic allocations for NetPacket
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
#2866
opened Jul 9, 2026 by
Caball009
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1 task
feat(object): Implement KINDOF_NO_ATTACK_WARNING to suppress alarm events on object attacks
#2862
opened Jul 8, 2026 by
githubawn
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tweak: decouple GUI window-move animations from the render frame rate
Enhancement
Is new feature or request
#2833
opened Jun 27, 2026 by
bobtista
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