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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix(shroud): Fix texture access bounds in W3DShroud::getShroudLevel() Crash This is a crash, very bad Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#3045 opened Aug 1, 2026 by xezon Loading…
bugfix(contain): Allow passengers to exit immobilized Battle Buses Bug Something is not working right, typically is user facing NoRetail This fix or change is not applicable with Retail game compatibility ThisProject The issue was introduced by this project, or this task is specific to this project
#3041 opened Aug 1, 2026 by bobtista Loading…
2 tasks done
bugfix(network): Prevent LAN lobby hang with long player names Bug Something is not working right, typically is user facing
#3039 opened Aug 1, 2026 by bobtista Loading…
3 of 5 tasks
refactor(network): Remove obsolete Online IP option
#3036 opened Jul 31, 2026 by githubawn Loading…
Fix for Deployed units (Nuke Cannon)
#3035 opened Jul 31, 2026 by CookieLandProjects Loading…
unify(worldbuilder): Move unified WorldBuilder to Core
#3026 opened Jul 28, 2026 by OmarAglan Loading…
7 tasks done
unify(worldbuilder): Merge Generals and Zero Hour WorldBuilder
#3025 opened Jul 28, 2026 by OmarAglan Loading…
6 tasks done
feat(filesystem): Implement file and directory ignore functionality for local and archive file systems Enhancement Is new feature or request Major Severity: Minor < Major < Critical < Blocker Mod Relates to Mods or modding System Is Systems related
#3019 opened Jul 27, 2026 by xezon Loading…
1 of 3 tasks
refactor(baseheightmap): Extract scorch rendering from BaseHeightMap into new W3DScorch Refactor Edits the code with insignificant behavior changes, is never user facing
#3017 opened Jul 26, 2026 by stephanmeesters Loading…
bugfix(ai): Prevent units from deploying when moving AI Is AI related Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3016 opened Jul 26, 2026 by Caball009 Loading…
feat(network): Self-healing NAT state Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers ZH Relates to Zero Hour
#3010 opened Jul 23, 2026 by githubawn Loading…
bugfix(physics): Fix diagonal movement speed discrepancy Bug Something is not working right, typically is user facing Controversial Is controversial Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Unit AI Is related to unit behavior ZH Relates to Zero Hour
#3003 opened Jul 22, 2026 by xezon Loading…
1 task
feat(cli): Add -loadsave option Enhancement Is new feature or request
#3001 opened Jul 22, 2026 by bobtista Loading…
refactor(saveload): Decouple result handling from game state Refactor Edits the code with insignificant behavior changes, is never user facing
#3000 opened Jul 22, 2026 by bobtista Loading…
bugfix(shroud): Fix bugged map shroud after Search and Destroy vision bonus is applied at saveload Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2892 opened Jul 18, 2026 by Caball009 Loading…
1 task
bugfix(heightmap): Fix ray casting in BaseHeightMapRenderObjClass::Cast_Ray (2) Bug Something is not working right, typically is user facing Gen Relates to Generals Input Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2869 opened Jul 12, 2026 by xezon Loading…
bugfix(controlbar): Fix possible divisions by zero in Control Bar code Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2867 opened Jul 12, 2026 by Caball009 Loading…
1 task
refactor(network): Remove dynamic allocations for NetPacket Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#2866 opened Jul 9, 2026 by Caball009 Loading…
1 task
fix(gui): Stop game time clock from jittering horizontally Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Platform Work towards platform support, such as Linux, MacOS
#2860 opened Jul 7, 2026 by bobtista Loading…
2 tasks done
tweak: decouple GUI window-move animations from the render frame rate Enhancement Is new feature or request
#2833 opened Jun 27, 2026 by bobtista Loading…
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