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Improve handling of connections closed by the peer - #248
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- Treat a 0-byte read as a closed connection instead of looping forever. - Catch read failures in the receive thread and close the WebSocket so ConnectionClosed is raised. - Limit the close-handshake wait to ServerTimeout and stop resetting ClosingTime while waiting. - Always resuming the receive thread in CheckTimeouts. - HardClose is now safe to call more than once, so ConnectionClosed is raised only once.
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📝 SummarySummary by CodeRabbit
WalkthroughWebSocket receive processing now handles exceptions and non-positive stream reads. Timeout checks resume the receive thread after errors. Connection close handling records state before waiting, bounds immediate-close waits, and guards against repeated hard-close actions. ChangesConnection error and shutdown lifecycle
Priority: ⬆️ High Estimated code review effort: 3 (Moderate) | ~20 minutes Change: Bug fix · Severity of issue fixed: High Merge Risk: 🟠 High · up to The change aims to detect closed peers, but it can also close healthy idle WebSocket connections, can deadlock the receive and timeout threads during shutdown, and can leave connections without a ConnectionClosed notification or socket cleanup. It also sends internal exception messages to the remote peer. These should be fixed before merging. 🚥 Pre-merge checks | ✅ 4✅ Passed checks (4 passed)
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Inline comments:
In `@WebSockets/ReceiveAndControllThread.cs`:
- Line 42: Update the RawClose call in the exception handler to send a fixed
peer-safe close reason instead of ex.Message, while retaining ex.Message in
local diagnostics.
- Around line 42-46: In the receive-failure catch around ProcessIncomingMessage,
call HardClose when the WebSocket is in CloseSent after RawClose, ensuring the
connection closes even when RawClose returns at its state guard.
In `@WebSockets/WebSocket.cs`:
- Line 316: Update HardClose so _socket.Close() still runs if a ConnectionClosed
subscriber throws: place socket cleanup in a finally block around subscriber
notification, or perform cleanup before notifying subscribers, while preserving
the _hardClosed guard.
- Line 308: Update CheckTimeouts so it does not suspend the receive thread while
holding _syncLock; synchronize the shared state without suspension, allowing
HardClose to acquire the lock and complete.
In `@WebSockets/WebSocketReceiver.cs`:
- Around line 202-208: Update the zero-read handling in the WebSocket receiver
around the bytes check so a `NetworkStream.Read` result of zero is not
automatically treated as `SocketException(ConnectionReset)`. Preserve idle
connections when no data is available, and close only when the stream contract
confirms end-of-stream.
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📒 Files selected for processing (3)
WebSockets/ReceiveAndControllThread.csWebSockets/WebSocket.csWebSockets/WebSocketReceiver.cs
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***NO_CI*** (cherry picked from commit 6803587)
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