Skip to content

About

Unity3D input wrapper to convert "new" input system to function like old one did

Resources

Stars

3 stars

Watchers

2 watching

Forks

Latest commit

 

History

22 Commits

Folders and files

Repository files navigation

UInput

Converts Unity's "new" input system to function like the "old" one.
Also simplifies Gamepad input ignoring the need to use actions.

Example

  • UInput.GetButton(KeyCode.A)
  • UInput.gamepads
  • gamepad.button0.down, gamepad.triggerLeft.value, gamepad.joystickLeft.value

About

Unity3D input wrapper to convert "new" input system to function like old one did

Resources

Stars

3 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages